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Everything posted by Orange

  1. Rob, No lacrosse guys? That's one of the most popular sports now in Central Florida. Most of my kids are under 6'. My son is 5'10" and most are his height or shorter. Only have one kid who is 6'+. I would say at least 4-5 of my kids are excelling at their chosen sports which is really nice to see.
  2. I was trying to figure out where all my kids are now, what sports if any they are playing. 10th graders now, here is what their main sports are now (although some are multi-sport, these are their main pursuits). Only one football guy: Lacrosse x 4 Soccer 1 Baseball x 2 Basketball 1 Football 1 Golf 1 Cross Country/ Track 1 I had a pretty diverse group of kids.
  3. My best QB's were never the best at "throwing" the ball. I know that sounds counter-intuitive but it's true. They were gamers, kids who could make things happen, quick thinkers, quick on their feet and loved to step up to the challenge. Personally I wouldn't have much use for the QB you described (not as QB). If he was my son I'd help him out by getting him into sports where he has to move around a lot and use his feet. There are probably better positions for him in flag, basketball would be good too. And not many 10 year olds will take their sports development seriously. My son became more serious when he was 12-13 and now at 15 he practices on his own like a fiend. I always made it easy for him, encouraged, but I always told him I'll never force you, you have to own it.
  4. My thoughts: Most leagues will have a rule against screening and more often than not refs will call it. For some reason kids like to trail behind the play. Since it serves no practical purpose and only can result in a penalty you need to strongly discourage it. Obviously you would want your players trailing the play in tackle football and blocking too but the thing you need to remember is that this is not tackle football. From what I've seen, you're not impeding some kids football development by playing flag football with a different set of rules either. They will adjust to the game fine when they get there.
  5. The good old days! Glad to see some of our advice is still working. I often wish I still was coaching my old flag team but they're all in high school now.
  6. Orange


    Me either, the worst I'd seen was kids getting dinged up. But I have had two of my kids get broken arms from riding skateboards.
  7. Also, the ballcarrier must be stopped or at least slowed down. We practice getting your body in front of the ballcarrier and forcing him to stop, go backwards or east-west. Sometimes I would run the gauntlet flag pulling drill but without flags. Teach the defender to position himself and slide back and forth to prevent/ slow the ballcarrier from going north-south. What you are doing by slowing the ballcarrier down is giving yourself more time to swarm and have chances to pulll flags.
  8. I can tell you that having aggressive players on defense is awesome. Some kids show up with it and some I try to get it out of them. From what I can tell, the ones that did not play aggressively were the ones that feared contact. And I know flag football is a non-contact sport, but you do have to get physical to some extent. Some kids don't like to do that. Case in point, I had one kid who was fast, good hands, could read pretty well. He should have made a great safety. But what would happen in games is that the ball would go deep, he'd be in position to make the play, and he'd stay back and let the receiver make the catch in front of him. What I wanted him to do was stick his hand in there or jump in front of the receiver. So how do you get kids to be more physical? What I tried to do, which I think worked to some extent was expose them to it in practice. To work with the above example I'd place him in coverage, run a receiver in his direction and throw a ball up from grabs. I'd encourage, instruct, cajole, whatever I thought would work. But I'd do it over and over so that he'd know what it's like. It's like a boxer, once he takes a bunch of punches he knows what it feels like and doesn't fear it as much. The flag pulling drill is another example of how to get the kids more aggressive. I'd even give them some handsy techniques where they'd bump the other kids to get them to play more physical.
  9. Just for clarification, a shovel pass is as much a pass as an overhand pass as long as it moves forward. There really are only two types of passes that are addressed in most football rules, forward passes and backwards (or sidewards) passes. Shovel, overhand, underhand, behind the back, none of that matters. What matters is does the ball when thrown move in a direction towards the opponents goal. If it does, it's a forward pass. If it does not, it's a backwards pass. Some leagues require a forward pass cross the los. Most leagues require a forward pass only in the no-run zone and typically it has to cross the los. Most leagues allow backwards passes (pitches, etc), although some restrict them to only behind the los.
  10. By the way, I'd call that WR pattern a "sideline sit." It was the simplest of things but I think the description helps the kid get what he's supposed to do. I really wanted him to get to a certain spot and sit there and wait for the pass. I knew where he'd be, he'd be wide open. What I didn't want was him drifting downfield towards the safety who could make a play on the ball. The defense was relying on the close defender or corner to cover that area but since he pinched in for the run, it left that short flat wide.
  11. We played a team that pinched their up front guys in for runs. Here is one of the things I did using a balanced set, QB under center, RB behind QB, 1 WR right, 1 left. We ran the ball up the middle and they would bring those up front guys hard to cut it off. Then I ran the same play and faked the handoff which baited those up front guys in. My WRs stepped 1 yard past the los and moved towards the sidelines and was wide open. After the fake, the QB turned and threw over the defenders head for an easy pass and catch. It was a 1 yard pass but he had all kinds of room to run. Then it was one-on-one with the WR and the safety. Make the one kid miss and you have 6 points. I'd go back to the up the middle handoff every once in a while to keep them honest. Eventually they'd bring the safety down or perhaps the safety would cheat down anticipating my sideline short pass. This is where it got fun. Fake the handoff then run a pump and go with the WR.
  12. Describe for me the defense. Do the 2 kids up front play wide? Are they right on the los? How far back do the safeties play? Do they play 3 deep across or does one drop down closer in the middle? How does this team defend runs right up the middle? On a pass play what kind of drops do they take? In general if the other team was giving me time to let plays develop, I'd let them develop. I'd use elaborate misdirections and routes. I'd place my QB under center and have him standing right on the los making passes. I'd run delayed handoffs too. Give me some more info so I can be more specific.
  13. We played in a league once where there was no rush and no "pass clock." I thought it was the most ridiculous thing in the world and did not resemble football very much. Basically teams would sit back and kids would run to and fro breaking off patterns after a few seconds and then it looked like a huge game of tag. Personally I'm a fan of the I-9 rules. 5 on 5, rush from 7 yards back, no QB runs. Granted, that rush makes things extremely difficult on the QBs, and alters the playcalling. But to me, it's much better football than no rush or pass clock. I could see a league using a pass clock at the younger ages, like 8 and under. I can tell you that making the transition from a league where there was only a pass clock (no rush) to the I-9 rules was a real eye opener. There is no luxury of time to sit back and make plays. And although our plays are altered and we can't run elaborate, long routes all the time, we still have nice set plays and routes and occasional long passes. It's kind of like moving from a YMBA basketball league where the kids cannot play defense full court, only on their side and then switching to a different league where they can full court press. It speeds the game up, makes it more intense, and in my opinion more realistic.
  14. I have a pretty good timing play for that defense. QB under center, wide receivers left and right. Put a slot receiver maybe 5 yards wide, right or left, whatever he is more comfortable with. On the snap, the slot receiver makes a beeline at the 7 yard rusher mark. Our league uses a bean bag that they place in the middle of the field 7 yards back. It gives the slot receiver and the QB something to aim at. The QB merely times it so he throws the ball and it reaches the bean bag around the time the slot receiver gets there. If you have the outside receivers run flags, they should tie up the safeties and give you the entire middle of the field wide open. This is a nice 7 yard pass with lots of room to run in the middle of the field.
  15. In that first vid, your left WR was moving forward during the snap. Personally I like the no-call at this age since it really didn't effect the play. But most leagues I've been in they would have tossed the flag. And the Statue of Liberty on the 2-pt conversion is classic.
  16. TeeDub, that's good football right there. You're doing a little misdirection, rolling and letting your QB make a decision based on one read. It makes the game simpler and easier to execute. The play action sets it up for success. Plus that's how he'll learn. I think a mistake coaches make with youth QBs is trying to have them drop back and find the open man.
  17. Personally I think the problem is that you are giving your QB too many choices. With respect to the previous post, I don't think a young, or in your case inexperienced (because I don't think 10 is young) QB should need to check down to find the open receiver. Simplify your plays! I would have one go-to receiver for every play. If for some reason that breaks down, tell your athletic, speedy QB to "make something happen." But that shouldn't be the case very often. Design plays where he looks downfield (or in a different direction) and then turns and throws to the designated receiver. Here is an example that is very simple. It's a pass play to the center. On the snap, the center slides down the los towards the sideline, turns and faces the QB. The receiver on that side runs a 3 yard down and in. The QB looks at the receiver and fakes like he's throwing to him. Then he turns, faces and throws to the center. It's important to tell your QB who is new to looking off the defense to then find the designated receiver before throwing to him. If not you'll get crazy no look passes and you don't want that. Now, I'm assuming that you are facing zone defenses. Against man, that's going to be more difficult.
  18. Same as most sports, iso, or isolation plays. Look for a good matchup and isolate that receiver. I have a video of a very basic iso play. Trips left, center fakes left and runs right with QB. I knew my center was way faster than the guy covering him so it was an easy 6. Turn down the volume unless you want to hear my friend do a very poor play by play. Because of the trips left the entire right side of the field is wide open. Another thing that good teams do is a wash or rub play. There are lots of discussions on this forum but it's pretty basic. All the receivers go one way except one who goes against the grain after pausing for a brief second. The idea is that the first wave washes out the defender covering the go-to guy. If your washing receivers get a good push, the underneath guy should be wide open. Other than that, you can run slants or crossing patterns and if you have a good QB, you can hit some passes.
  19. Certainly you have to know your personnel. My NT would never beat anyone in a footrace, he's considered slow. But he can read, is very aggressive, has quick feet and can pull flags like a beast. I'd put money on him any day of the week getting anyone's fast HB in the backfield on a play like that. At the very least he can contain him long enough to let my second defender (rusher) clean up the mess. You need space to use speed and if you deny that space immediately, you negate the speed. But if you have a weak NT, you want to be very careful.
  20. Rob has the right idea. I'd go with a 1-1-3 zone and if it looks like they are going to pull this play, stick your NT right up on the line. As soon as there is a handoff have him go straight into the backfield. Your rusher should be coming also and you want him to assist in the chase. The rusher is coming in with a delay due to being back 7 yards and should see where the HB commits. That should help him read what's going on and cut angles and otherwise assist. The other three play zone as normal. Another alternative would be to do as above but maybe have your NT get a little wide left (or right). Then instead of leaving your rusher back 7 yards, move him up close to the los on the other side of the NT. Now you have two defenders that are going to come blasting in as soon as he hands off. If they do a halfway decent job of containing on their side, the other team will not want to run this often as they are going to lose yards. *whichever one is on the same side as the QB, have him delay just a second and watch for a quick throw back to him. If they fake the handoff and throw you have no rusher but that isn't the end of the world. We've run this shotgun handoff play before and we've used our fastest kid. It only works if he has time to get going. If the defender is in his face quickly it blows it up. You have to remember that the HB is standing still when he gets the handoff. (just thought of this) A cool counter for the offense: Fake the handoff to the HB and have the center hook 5 yards. When the NT and rusher freeze at the los that center pass would be wide. Remember, especially if you send two kids into the backfield chasing him. If you let the speedy HB to the outside he's going to have tons of room to run. They must contain!
  21. An overly aggressive NT can be fooled with misdirection. I'd bet if you ran just one end around, every time you faked it thereafter that NT would be jumping hard to that side. And if they are manning up on two of your players, do things like line one up wide left, the other right. Bring the right one in motion and stand him next to the one on the left. You are taking your two receivers out of the play but also their two man defenders. Now you are 3 on 3 with most of the field in front of you.
  22. The two squad, evenly balanced is what I always used. Since you have 9, you have room for a floating player which complicates things a little but also allows you to sub situationally. Just don't get stuck with the same exact squads week in and week out. Mix it up as you see fit, depending on what works best that given week. If I were you I'd define your substitution plan and let the kids and parents know what you are doing. Tell them this gives you an opportunity to let everyone play at least 50% of the game. If your wife thought some of the kids weren't playing enough maybe some of the other parents feel the same way. This will help them understand what's going on.
  23. I'm probably in the minority but I'm a strong believer in having the QB under center. I figure shotgun places your QB 2-3 yards further back which buys you an extra fraction of a second. I suppose it also gives your QB more room to make a move or escape the rusher (but I think you need to execute most plays before that). On the downside you have bad snaps that lose big yard. Also, your QB has that much further to throw to his receivers. I will say that at a 10-12 age level shotgun begins to make more sense. The older the players, the more I like shotgun. At 10-12 I could go either way. But I really think you have to create a sense of urgency in your QB. Practice with a live rusher, a lot! Your plays are most likely taking too long to develop and the QB does not have a good feel for the timing.
  24. I would say that in general your plays have to go very quickly. There is very little time from the snap until you have to make something happen. When you say your plays are developing too slowly, do you mean pass plays? Is the rusher getting to the QB before he can throw it? I would say that's a very common situation in flag football. I wonder how you practice. I liked to place a live rusher over my QB even when he was doing passing drills. I wanted him to understand the time he had and also for me to see what plays had enough time. Plus the receivers can get an understanding of how quickly they need to be ready. We had one kid who was a cross country AAU runner. He was our rusher anyhow but in practice I could rush him over and over and he wouldn't tire out too quickly. If you don't have someone like that, do it by committee. There would be two lines, a rusher line and a receiver line. You'd move from one to the other when you finished. Kept everyone relatively fresh. For the rushers, tell them to come fast but understand you're not trying to flake the QB (hit his arm) or rough him up. Just tag him on the waist. And the QB is not looking to evade the rusher. He's trying to learn how to get the ball off before he gets there. Kind of trick. Rub the rusher. You can use the center or the slot receiver to run a route in the path/ direction of the rusher. It causes the rusher to slow or change directions which in turn gets you more time. Be careful because purposely picking the rusher is a penalty. And finally, use misdirection. There is nothing that slows the defense down as much as when you do a well executed fake in one direction and then go in the opposite one. I created a good timing play against the 2-1-2 middle rusher. The ref would place a bean bag 7 yards off the los right in the middle of the field. The rusher has to be behind it and would typically line up right on it. I had my QB under center and a slot receiver run directly at the bean bag. The QB would throw a pass at the bean bag. It almost always worked, was a good 7 yards + play. The theory was simple. The rusher had to go 7 yards to get to the QB. The slot receiver had to go 7 yards to get to the bean bag. I figured they'd reach their destinations about the same time. All the QB had to do was throw the ball with some lob to clear the rusher and give the slot receiver time to run under it. Plus the bean bag made a nice target for the QB and receiver to zero in on.
  25. The lateral is not illegal, however the team should not be able to advance the ball past the los in the no-run zone like that. He should be called immediately down at the los. Suggestion: Bring a copy of the rulebook to your games. Do not engage or discuss the rules with the other team's coaches. When you see a rule being wrongly interpreted, ask the ref for a rule clarification. Our league had a written procedure that went something like this: You had to ask for a discussion with the ref (if you lost you'd be charged a timeout). If the rules were still not clear or there was a disagreement after speaking with the ref, you could request a rule interpretation from the league director or senior league representative on the field at that time. I imagine since the league director in your case was also the other coach, he'd recuse himself and allow someone else to make the decision. Another suggestion would be to discuss the rule with the league director in the middle of the week between games. Make sure you are both on the same page before the game.
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