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7 V 7 Play Help

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Hello coaches. This year we are having a 7 on 7 outdoor league. I am way used to coaching 4v4. The rules are as follows:

D can blitz 3 men from outside of normal tackle position as close as 1 yard off the ball. All can rush once ball is exchanged or QB makes a move towards LOS.

QB can run.

All players are eligible.

Screen block is only allowed in backfield and players can not move to stay in front. They have to get set in teh wya of rusher.

D must have 3 yard on line. Rest of team can be as close ay 3 yards.

O must have three on the line.

Can anyone give me some play ideas?

I am struggling with this possibility of seeing two rushers coming from outside and having time to get ball outside.

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Coach,

It's going to depend on the age of your group and what they can handle. Miss direction/short crossing routes are usually effective.

Here are some links to get you started on play ideas for 7 on 7.

http://www.y-coach.com/forums/index.php?showtopic=2380&hl=playbook

http://www.y-coach.com/forums/index.php?showtopic=1494&st=0&p=5817&hl=+flag%20+football%20+plays&fromsearch=1entry5817

http://www.y-coach.com/forums/index.php?showtopic=2067

http://www.y-coach.com/forums/index.php?showtopic=2071&hl=playbook#entry9093

Good Luck!

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What age group?

Schann is right, misdirection can be a huge gainer, especially if the QB can run. One play that will probably work for you is the QB keeper. Can't use it over and over, but it works. Set it up by handing off a couple of end arounds, then your QB keeps it on the third time around. I would use an overbalanced formation with almost everyone lining up on the left side, have a slot back off to the right and fake it to him.

D can blitz 3 men from outside of normal tackle position as close as 1 yard off the ball. All can rush once ball is exchanged or QB makes a move towards LOS.
I would expect a lot of rushing. I foresee a lot of coaches getting upset when rushers come in off fakes or when they "think" the QB is moving towards the los.
What happens if a rusher bites on a fake, comes in a few yards then stops, but he's in the backfield at that point?
QB can run.

Send receivers deep and have your QB move laterally, then take off once field is clear. If they bring 3 rushers, someone should be open, if they only have one rusher, your QB should be able to take off for a good gain.


Screen block is only allowed in backfield and players can not move to stay in front. They have to get set in teh wya of rusher.

I would design a few plays to take advantage of the screen. Almost like a screen in basketball. Two in the backfield, one is the screener, one gets the ball. The screener follows the rules and stays still, the runner sets up his screen by juking the opposite way before going the other direction rubbing the rusher off on the screener.

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What age group?

Schann is right, misdirection can be a huge gainer, especially if the QB can run. One play that will probably work for you is the QB keeper. Can't use it over and over, but it works. Set it up by handing off a couple of end arounds, then your QB keeps it on the third time around. I would use an overbalanced formation with almost everyone lining up on the left side, have a slot back off to the right and fake it to him.

D can blitz 3 men from outside of normal tackle position as close as 1 yard off the ball. All can rush once ball is exchanged or QB makes a move towards LOS.
I would expect a lot of rushing. I foresee a lot of coaches getting upset when rushers come in off fakes or when they "think" the QB is moving towards the los.
What happens if a rusher bites on a fake, comes in a few yards then stops, but he's in the backfield at that point?

>

QB can run.

Send receivers deep and have your QB move laterally, then take off once field is clear. If they bring 3 rushers, someone should be open, if they only have one rusher, your QB should be able to take off for a good gain.

Screen block is only allowed in backfield and players can not move to stay in front. They have to get set in teh wya of rusher.

I would design a few plays to take advantage of the screen. Almost like a screen in basketball. Two in the backfield, one is the screener, one gets the ball. The screener follows the rules and stays still, the runner sets up his screen by juking the opposite way before going the other direction rubbing the rusher off on the screener.

I agree with your questions. I officiaite professional indoor ball and can already see issues when we fake etc.

Age is 11-12 year olds. They are a good group. Mostly all my 4 on 4 team and contact team. We can not ever h/o to center as well. The play suggestions are good. I worry about once the pressure from one yard out how fast we can pull something off. I was told outside normal tackles being defines as reasonable being 1 1/2 body for a G and T position. I am used to game planning for a 7 yard rusher or no rush. Since this has never been done before either I am not sure what to expect.

I agree misdirection passes, runs, etc will be good.

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One thing's for sure, you'll have to practice getting your plays off quicker. The potential 3 man rush will definitely speed up the game. I'm assuming your kids can run out of a shotgun, that will help some. Your QB and their footwork will be the key to getting around these rushers. They will have to be quick and know which way to roll. Since they can take off and run, that will help. Some quick slants and outs could grind out yards. If I'm playing in this league, my defense is going to be bringing the heat heat quickly and often on defense. Sounds like fun.

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Week one update on 7v7

Well the biggest issue was the blitz which I anticipated. Son Qb is learning to trust the play and make a quick decsion and fire the ball. he can run so in trouble he gets away. So this week I scrapped 80 percent of the playbook and refreshed it a bit. I had too many plays telegraphing where I was going. I started to see trend as I called the games. So this week less formations, more mixing things up. We have two centers who can side snap. So now I have direct side snaps away from one rusjer and using screens on the closest rusher, getting outside with runs or throws. I have three guys alternating in back field at QB and offset Back who can run and throw. This week will be exicting.

That being said we still won both games. Defense shredded only allowing 6 points in two games and picking it off 3 times. They only allowed one first down in two games. O unloaded game one but struggled in second. But in that one we were up by 2 and I caught them sneaking 4 men outside our tackles (rush lane is outside), rushing two and leaving a lone saftey. Sent one a post at him then a delayed corner route opposite of post. Qb nails the throw and we run for a 30 yard pass game clincher. I had 9 different guys carry the ball over two games which is always a plus.

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Week 2 update. Talk about some battles. Saturday game team was sitting on pitches and outside attacks. We stayed up all game by extra points. With 3 minutes left and up by 2 I went three straight runs up the middle. They sucked in their players and we caught them outside for a game sealing 40 yard run.

Sunday game. Up 12-0 we flagged poorly and let them score twice. Stopped first extra point. Rookie player got a pick on the second one! :) We got ball with 49 seconds left and were stuffed on 3 plays. Clock running and their D formation never changing all game I remembered we hit a 3 yard slant 3 times earlier. I switched to my fastest guy on the slant call. QB gets snap off at 1 sec hits the slant and he hits the gap between LB and safety and we run for 35 plus yards for a game winner with no time.

Seems like most teams giving up middle so we running a lot of misdirection hand offs up the middle or slant routes. We are doing pretty well with it.

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Well we finished 7-1. Not too bad. I much prefer a 4v4 or 5v5 format. This one is ok but with the one yard rush and two men being able to come passing is close to being wiped out. We passed but it was always flats to backs. Only time you could get down field was designed roll outs.

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