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D-Math 20

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  1. Heres 2 man to man formations for the two main line ups a team might have MAN_Coverages.ppt
  2. Oh, I didnt realize you coached 8-9yr olds. I myself am a senior and have always played in a high school league (excluding the one I played in in 8th grade). it has also always been 5v5. I dont understand wat you mean by runs. In the leagues I've been in, I think I've seen maybe 1 run in all 5 yrs. its somewhat impractical I guess for 5v5. I guess all I'd have to say to that is have the blizter always attack the person with the ball. thats usually wat we do. Everytime blitzes every play (cause if they didnt i could easily find a whole in their defense in the 7 seconds allowed, or run it myself). but without QB sneaking allowed, i dont think I would execute a blitz ever. I think wat I would keep the zoneage i have, send the backer in for the blitz, and to purely watch for any sort of run or hand off. if there isnt any he can just keep going to the QB (if thats wat u want, or sit in the middle like 4 yards back. u can drop the flat players about 4 yards into a 2-2-1 (2 safeties, 2 corners in flat, 1 backer in middle flat so to speak). That would keep the QB wondering about the blitz, whiule also occupying the middle for the center or crossing routes. I personally have always played man. Technically, in a real zone, you must stick with the man ur on after 3 seconds, if you dont u can have problems when u go to pass someone off, and can be picked apart. if you do man and blitz every play, u can stop that run (as impractical as it seems to me; though maybe i just cant grasp the idea fully) and force the QB to get rid of it fast. its harder to break up a man coverage in the first 4 seconds. let me know wat you think. i already used ur diagram set up to make my own versions with man coverage. I also created what I like to call the multi-option unbeatable play. It's effectiveness most likely limited to those of older ages. I can no doubt see the trouble plays like mine could cause for younger players under the multiposition circumstance. The only change I might make is to always blitz the QB from the strength. If thats not working always blitz from the side of his arm to force him to throw back across the field. and if thats not working fall back to wat uve been doing. if wanted i can post the man coverages too. it has slightly easier to understand set ups, but still a bit complex
  3. hey you didnt attach anything just so you know
  4. ORIGINALLY POSTED ON ZONE DEFENSE 5V5 PAGE (noone replies on that, so i was hoping you guys could take a look?? it does involve defene ha) Hi, Im very new to this forum, and in fact this is my first post. I've been in a flag football league for the past 4 years (this being my 5th year), as well as D1 varsity football for the past 3 years with my high school (playing cornerback on defense). one thing that I dont like about these diagrams is the simplicity i think ? I checked them out (the main reason I joined; I couldnt access them beforehand). And though I do not always prefer zone usage in 5v5, here is what I noticed: For this first play here (3-2 zone). 2 Outside backers as Flat defenders, 2 corners who seem to be in cover 2 (correct me if Im wrong), and a saftey that stands in the middle 1/3 zone but drops coverage to instead blitz. First of all it seems like the creator was looking for more symmetry when creating the play. One thing I'd say is that the way the players line up does not necessarily have to be so neat like this. with even splits n such. I think that you were going for simplicity so it'd be easier to understand, but, if u make some minor changes, the layout may be a little less neat and easy to understand, but itll make the game play alot easier to execute. Adjustments: Ok, if you look at the formation in this play there are twins right (2 receivers to defense left) and solo left (1 receiver to defense right). I think if you slide over our left backer (the one covering the solo side) to over top the center or maybe a hair to the outside, you can quickly eliminate the short pass to the center. you can just tell the player to "fly to the flat" which is what theyll learn in high school. Make sure this player keeps a slight eye on the center as the head out towards the side line. Also, Tightening down the cornerback on this solo side to about 5 steps/yards might be more beneficial, as it will stop screens to that singled out receiver (this corner is practically in man with the only receiver to his side, but by combinations may switch off to someone else; slide in a bit for inside leverage: 'Use the sideline as an extra defender'). Id also tighten down the other corner to 6 yards and slide him in a bit (for the same reason, plus he has underneath help). If all receivers go deep, the backer to the twins side should be ready to turn up field to help. the back side backer should be ready to help keep the QB from scrambling as if in a spy. Then I would slide over the other backer to line heads up on the inside receiver on the doubles side, or to split the center and the inside receiver and fly to the flats as well. (A slightly smaller role hear, maybe one of your slower players could work here). Lastly, and most importantly, the blitzing safety. In this diagram you have the blitzer blitzing from the middle and running straight to the QB. One thing I'd change, is that I'd Slide him out about 3 Yards. This is very important I think. This guy's responsibility is to force the QB to roll out to the left (AWAY FROM THE STRENGTH OF THE FORMATION). If your player can do this without letting the QB run it (which isnt too big a problem cause the player in the flat can help with contain if the QB starts to scramble), you will be in great shape. If the QB is right handed this is even better, cause he'd have to throw back across his body to get the ball where almost all of his other receivers are, a quite risky task. Too make it easier, I attached my edition of the 3-2 zone. Sorry this is long, but I hope it can help. I figured I would let you guys critique me and let me know what you think before I moved on to the other plays. In case I wasn't helping I didnt wanna work on the others. Plz give me criticism ASAP! IF YOU DOWNLOAD THE ATTACHMENTS, I WOULD REALLY APPRECIATE FEEDBACK, THANK YOU Zone_Defense_Diagrams__edits_.ppt
  5. Hi, Im very new to this forum, and in fact this is my first post. I've been in a flag football league for the past 4 years (this being my 5th year), as well as D1 varsity football for the past 3 years with my high school (playing cornerback on defense). one thing that I dont like about these diagrams is the simplicity i think ? I checked them out (the main reason I joined; I couldnt access them beforehand). And though I do not always prefer zone usage in 5v5, here is what I noticed: For this first play here (3-2 zone). 2 Outside backers as Flat defenders, 2 corners who seem to be in cover 2 (correct me if Im wrong), and a saftey that stands in the middle 1/3 zone but drops coverage to instead blitz. First of all it seems like the creator was looking for more symmetry when creating the play. One thing I'd say is that the way the players line up does not necessarily have to be so neat like this. with even splits n such. I think that you were going for simplicity so it'd be easier to understand, but, if u make some minor changes, the layout may be a little less neat and easy to understand, but itll make the game play alot easier to execute. Adjustments: Ok, if you look at the formation in this play there are twins right (2 receivers to defense left) and solo left (1 receiver to defense right). I think if you slide over our left backer (the one covering the solo side) to over top the center or maybe a hair to the outside, you can quickly eliminate the short pass to the center. you can just tell the player to "fly to the flat" which is what theyll learn in high school. Make sure this player keeps a slight eye on the center as the head out towards the side line. Also, Tightening down the cornerback on this solo side to about 5 steps/yards might be more beneficial, as it will stop screens to that singled out receiver (this corner is practically in man with the only receiver to his side, but by combinations may switch off to someone else; slide in a bit for inside leverage: 'Use the sideline as an extra defender'). Id also tighten down the other corner to 6 yards and slide him in a bit (for the same reason, plus he has underneath help). If all receivers go deep, the backer to the twins side should be ready to turn up field to help. the back side backer should be ready to help keep the QB from scrambling as if in a spy. Then I would slide over the other backer to line heads up on the inside receiver on the doubles side, or to split the center and the inside receiver and fly to the flats as well. (A slightly smaller role hear, maybe one of your slower players could work here). Lastly, and most importantly, the blitzing safety. In this diagram you have the blitzer blitzing from the middle and running straight to the QB. One thing I'd change, is that I'd Slide him out about 3 Yards. This is very important I think. This guy's responsibility is to force the QB to roll out to the left (AWAY FROM THE STRENGTH OF THE FORMATION). If your player can do this without letting the QB run it (which isnt too big a problem cause the player in the flat can help with contain if the QB starts to scramble), you will be in great shape. If the QB is right handed this is even better, cause he'd have to throw back across his body to get the ball where almost all of his other receivers are, a quite risky task. Too make it easier, I attached my edition of the 3-2 zone. Sorry this is long, but I hope it can help. I figured I would let you guys critique me and let me know what you think before I moved on to the other plays. In case I wasn't helping I didnt wanna work on the others. Plz give me criticism ASAP! Zone_Defense_Diagrams__edits_.ppt
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